17th January 2006, 5:54 PM
All of those designs suck, they just made it smaller. What we need is a way of being able to hit the face buttons while using the stylus for left and right hand players.
Imagine the VB controller with the dual screens in the middle and you get the idea. D-Pad on both sides, face buttons on both sides. Not only is this great for 3-D games that dont use the stylus and allow for people to choose which side they want their d-pad, but it also means that no matter what hand you use for the stylus, you still have access to face buttons and d-pad giving you (theorhetically) more interactivity in the game. It's the obvious choice. Otherwise a vertical design could work so that you hold the middle of it with access to d-pad with face buttons directly under it or next to it giving the player one-handed play between them while devoting the other hand to stylus, this would remove alot of the problem as well.
Ever try to play Mario 64 DS with jumping, ducking, grabbing, etc on the D-Pad? It's horrible. We NEED access to the face buttons! Also, an analog, soft, 'raised' d-pad would be nice. Though a stick would come in handy.
Think of it this way, Nintendo's probably going to offer alot of DS/Revo connectivity and the revcon is primarily used with one hand. If we can access the DS one-handed with the d-pad and face buttons easily available, we're in business and you could effectively use both at once.
Imagine the VB controller with the dual screens in the middle and you get the idea. D-Pad on both sides, face buttons on both sides. Not only is this great for 3-D games that dont use the stylus and allow for people to choose which side they want their d-pad, but it also means that no matter what hand you use for the stylus, you still have access to face buttons and d-pad giving you (theorhetically) more interactivity in the game. It's the obvious choice. Otherwise a vertical design could work so that you hold the middle of it with access to d-pad with face buttons directly under it or next to it giving the player one-handed play between them while devoting the other hand to stylus, this would remove alot of the problem as well.
Ever try to play Mario 64 DS with jumping, ducking, grabbing, etc on the D-Pad? It's horrible. We NEED access to the face buttons! Also, an analog, soft, 'raised' d-pad would be nice. Though a stick would come in handy.
Think of it this way, Nintendo's probably going to offer alot of DS/Revo connectivity and the revcon is primarily used with one hand. If we can access the DS one-handed with the d-pad and face buttons easily available, we're in business and you could effectively use both at once.