2nd August 2005, 10:25 AM
LA and MM had nothing to do with Zelda but everything to do with Link, though those stories might influence Zelda at some point.
I like your idea. Imagine a context where the Triforce of Wisdom has been destroyed by Gannondorf (killing Zelda from the continuum) so that the entire universe is balanced in Courage and Power and everything would be thrown out of whack. Gannondorf and Link are still in the continuum but they've become corrupt and totally different entities. Link could be a teenager living in the Bronx and Gannondorf is a financial tycoon in New York, but they have no idea who they really are.
You play as Michael Klin and live in a small apartment,, you're having dreams about these two women who stand over the body of another woman and begin to cry, the dead woman has been stabbed by a sword. While you're going to work the next day you bump in to a girl who lives on the streets who's name is Natalie and she's looking for her sister Diane who owns a company in the city. When you bring Natalie to meet Diane all hell breaks loose and they begin to fight. The fight escalates in to the streets as Diane begins to egnite everything on fire through her touch and Natalie forms huge force fields to stop her fire, an all-out comic book super hero battle takes place and in the commotion of the fight you get a vision of the dead woman who tells you they wont stop fighting until you find their third sister and that she hasn't been born yet.
Diane leaves the battlefield after Natalie is knocked unconscious, their battle has all but destroyed a few blocks of the city. Diane realizes her powers and returns home to her husband Gerald King of King Industries who's been watching the entire thing on the news, Diane tells him what happened and King tells her of the dreams he's been having about a dead girl. Diane tells him she has the same dreams and sees her husband killing the woman. She knows the woman is her sister and she sees where she's killed; a small house near the ocean. King tells her he knows that house and they both flee the city in search of it.
Meanwhile Michael carries Natalie away from the fires in the city that Diane started and takes her to a hospital. The doctors tell you that she's stable but heavily wounded, she cant leave the hospital. You go in to see her and she tells you that you must find a woman who lives on a beach, she's about to give birth to a girl who is a sister to Diane and Natalie. If Diane gets there first the baby will be killed. She tells Kiln about a dream she's had since she was a child, a dream about a man with a sword. She hands Kiln a massive tome, in it are phone numbers, pictures of people and drawings of different objects. A 6 shooter revolver, a wedding ring, the handle of a cane... none of it makes much sense. Then Natalie tells him that the sword existed once but now has been destroyed and melted down in to what she believes are these objects that she's tracked down over the years. She has one of the objects already, an ornate necklace with the engraving of an egyptian looking owl clasping a sword in it's talons.
Michael must find all 7 objects and bring them back to Natalie before Diane and King find the unborn sister. Michael leaves the hospital unable to believe what Natalie has told him and opens the old leather bound book, seeing that a few of the objects are here in New York. Kiln hears the voice of a man behind him but sees nothing. The voice says he will help Kiln find the objects and that he must trust him, the first object is a ring worn by an evil man who preys on young girls. He has a tattoo on his back of a crab with one eye.
And then the adventure would begin, typical Zelda style gameplay but with a slightly modified presentation. As the game progresses it becomes more and more related to past Zelda games. Dungeons would be the alleyways, office buildings and sewers of the city and surrounding areas while the bosses would be mostly human, but as you collect more of the Master Sword it gains power and begins to change the people who own it's shards changing them in to monsters.
The entire scope of the game could be an 'Unbreakable' like ideal of the Zelda story. In other words the take on it would be "What if the legend of Zelda was real in today's world?" Lon Lon Ranch could be a junkyard where a female mechanic restores old cars and made a custom v8 engine for a Mustang out of one of the sword shards, so there's your Epona. :D
As far as the character breakdowns I think it would be interesting that Link (Kiln) would exist without purpose (Zelda doesn't exist so there's no need for a Link) and has to create his purpose by letting the 3rd sister be born, thus creating the balance and restoring Zelda to the continuum.
I like your idea. Imagine a context where the Triforce of Wisdom has been destroyed by Gannondorf (killing Zelda from the continuum) so that the entire universe is balanced in Courage and Power and everything would be thrown out of whack. Gannondorf and Link are still in the continuum but they've become corrupt and totally different entities. Link could be a teenager living in the Bronx and Gannondorf is a financial tycoon in New York, but they have no idea who they really are.
You play as Michael Klin and live in a small apartment,, you're having dreams about these two women who stand over the body of another woman and begin to cry, the dead woman has been stabbed by a sword. While you're going to work the next day you bump in to a girl who lives on the streets who's name is Natalie and she's looking for her sister Diane who owns a company in the city. When you bring Natalie to meet Diane all hell breaks loose and they begin to fight. The fight escalates in to the streets as Diane begins to egnite everything on fire through her touch and Natalie forms huge force fields to stop her fire, an all-out comic book super hero battle takes place and in the commotion of the fight you get a vision of the dead woman who tells you they wont stop fighting until you find their third sister and that she hasn't been born yet.
Diane leaves the battlefield after Natalie is knocked unconscious, their battle has all but destroyed a few blocks of the city. Diane realizes her powers and returns home to her husband Gerald King of King Industries who's been watching the entire thing on the news, Diane tells him what happened and King tells her of the dreams he's been having about a dead girl. Diane tells him she has the same dreams and sees her husband killing the woman. She knows the woman is her sister and she sees where she's killed; a small house near the ocean. King tells her he knows that house and they both flee the city in search of it.
Meanwhile Michael carries Natalie away from the fires in the city that Diane started and takes her to a hospital. The doctors tell you that she's stable but heavily wounded, she cant leave the hospital. You go in to see her and she tells you that you must find a woman who lives on a beach, she's about to give birth to a girl who is a sister to Diane and Natalie. If Diane gets there first the baby will be killed. She tells Kiln about a dream she's had since she was a child, a dream about a man with a sword. She hands Kiln a massive tome, in it are phone numbers, pictures of people and drawings of different objects. A 6 shooter revolver, a wedding ring, the handle of a cane... none of it makes much sense. Then Natalie tells him that the sword existed once but now has been destroyed and melted down in to what she believes are these objects that she's tracked down over the years. She has one of the objects already, an ornate necklace with the engraving of an egyptian looking owl clasping a sword in it's talons.
Michael must find all 7 objects and bring them back to Natalie before Diane and King find the unborn sister. Michael leaves the hospital unable to believe what Natalie has told him and opens the old leather bound book, seeing that a few of the objects are here in New York. Kiln hears the voice of a man behind him but sees nothing. The voice says he will help Kiln find the objects and that he must trust him, the first object is a ring worn by an evil man who preys on young girls. He has a tattoo on his back of a crab with one eye.
And then the adventure would begin, typical Zelda style gameplay but with a slightly modified presentation. As the game progresses it becomes more and more related to past Zelda games. Dungeons would be the alleyways, office buildings and sewers of the city and surrounding areas while the bosses would be mostly human, but as you collect more of the Master Sword it gains power and begins to change the people who own it's shards changing them in to monsters.
The entire scope of the game could be an 'Unbreakable' like ideal of the Zelda story. In other words the take on it would be "What if the legend of Zelda was real in today's world?" Lon Lon Ranch could be a junkyard where a female mechanic restores old cars and made a custom v8 engine for a Mustang out of one of the sword shards, so there's your Epona. :D
As far as the character breakdowns I think it would be interesting that Link (Kiln) would exist without purpose (Zelda doesn't exist so there's no need for a Link) and has to create his purpose by letting the 3rd sister be born, thus creating the balance and restoring Zelda to the continuum.