31st May 2005, 10:05 PM
The doors in the dungeons are actually magical though, some of them only open if you kill everything in the room. *does that shrugging thing*
An auto jump in PD?
*imagines playing it*
Hmm... I dunno. If I could auto jump from one scaffolding to the next then yes, or a perfect example would be the room in the Complex with the vent shaft and the hall way in to the large room with the ladder to the roof. In that room with the vent shaft there are ledges along the walls, if you could auto jump from one ledge or the other or fall straight down if you prefer, I think it would be really awesome.
But I would much prefer a hover mode like the tank uses in Blaster Master. You run for a ledge, fall off, use your 1 second of hover and reach the other side. It could also keep you from dying from the black pits of doom... that you can stand on. :D
Now, on top of all that, I would like to have that zero gravity function... like run at a wall, turn on zerograv and you can run up or across the wall Matrix style and do flips. *drools* That would be awesome in a FPS.
An auto jump in PD?
*imagines playing it*
Hmm... I dunno. If I could auto jump from one scaffolding to the next then yes, or a perfect example would be the room in the Complex with the vent shaft and the hall way in to the large room with the ladder to the roof. In that room with the vent shaft there are ledges along the walls, if you could auto jump from one ledge or the other or fall straight down if you prefer, I think it would be really awesome.
But I would much prefer a hover mode like the tank uses in Blaster Master. You run for a ledge, fall off, use your 1 second of hover and reach the other side. It could also keep you from dying from the black pits of doom... that you can stand on. :D
Now, on top of all that, I would like to have that zero gravity function... like run at a wall, turn on zerograv and you can run up or across the wall Matrix style and do flips. *drools* That would be awesome in a FPS.