26th May 2005, 11:10 AM
Quote:RSIII was a decent game. The missions weren't as cohesive as they were in RSII. The missions were kind of taken from all over the place and there was no specific story path through them so you didn't get that same sense of accomplishment when beating them. However, the space levels were still incredible and the speeder and walker levels were great as well. The on foot stuff kind of sucked, but there weren't too many of those levels. The cooperative mode for RSII was the best feature of RSIII and easily made it worth the $10 I spent for it.
It helps that I love Star Wars... so I loved stuff like the movies before and after some of the missions, and even stuff like some of the on-foot parts because it's stuff out of the movies... :D I mean yeah, it was a bit dissapointing, and the camera was bad, and all you do is mash A a lot and hope you don't get hit much, but... you're going through the first Death Star with Luke! :)
As for cohesiveness of the story, I don't think that the RS games have ever been very good with that. RS1 kind of felt like a series of about 15 disconnected missions, same with the second game... there is some sense of progression, but it's very loose. Honestly, I didn't think it felt very different in the third game...