20th October 2005, 11:01 PM
A Black Falcon Wrote:I know, that's the FE game design. Cruel frusteration and forcing people to redo missions endlessly. It's just hard, and drives me away from the games for a while after another paticularly frusterating loss...
I wouldn't say they "force" you to redo missions. Whether or not you choose to continue after losing a member or two is totally your perogative. That's the whole underlying premise of the series: careful planning and precise tactical strategy will lead to great dividends. The game punishes poor leadership, and if you make just one wrong step, and the enemy exploits it as you know they will, then you'll be in quite a bind. If you're careful, vigilant, and (most importantly) know your enemy and their weapons, you needn't worry about losing a soul. Moving units haphazardly and simply thrusting them forward will always cause casualties, but a well-laid battle plan, executed properly, will see everyone out of it alive time and time again.
Thus is Fire Emblem.
The Earthworker Race has ended. Everybody wins.