16th February 2003, 1:58 PM
Quote:That's my point.
The same can be applied to the present situation. When you have less to compete against, or one thing stands well above the rest (ala Halo), then that game is going to sell in monsterous proportions.
Thus, sales can be comparable between two machines that have a sizeable difference between their userbases (and game library). Because there are more factors that go into how a game sells than just userbase.
True, but Halo was completely alone. Zelda has Mario, Metroid, SFA, RE O, etc. to share the spotlight with. Of course, Zelda is the biggest Nintendo release in four months and has nothing brand-new to compete with on the Gamecube, but neither did Eternal Darkness, Mario Sunshine, or Metroid Prime (to a lesser extent) when they were released. What happened there?