13th February 2003, 5:36 PM
I don't care what system a game is on, I don't think it's right to have varying degrees of success. If we were measuring percentage obviously you would have to (that's the meaning of percentage), but in this case its bogus. 250,000 is great so far, especially considering it's ALL been word of mouth. But anything short of a million will be a HUGE disapointment. PH is right. Otherwise you can just make up sacling factors to decide what game you want to be the best. I could make a case for Conker's BFD being the best selling game ever by that logic. So, sorry, no sliding scales.