25th April 2005, 8:30 AM
Quote:Banjo for GBA though, THAT shows that Rare still has it, if they are just allowed the time they need.
But Banjo Pilot was mind-numbingly boring, so what does that say? I don't know if it was rushed or not, but it too sounds like a half finished product that got thrown out the door at the last minute- and that seems to be a trend as of late with Rare. For whatever reason.
And they weren't exactly spectacular at the end of the N64 era either. What was that Mickey's Happy Racing crap that was supposed to be a follow up to the glorious DKR (which, if you'll remember, was developed so quickly that nobody even knew the game existed until a few months before it was out). Banjo Tooie was great even though it felt too much like the other platformers, but that and Conker were about it in the last couple years. They had a looooooooooong time to work on DP/SFA. Let's not forget that Retro was originally working on an original game, and only made the switch to Metroid after Nintendo told them too. Same as Rare with DP/SFA. I'm not saying that it was an easy task, only that it has been done. And Retro went through more than their share of problems at the beginning, but still got out a fantastic product.