23rd December 2004, 8:58 PM
A Black Falcon Wrote:PC Games I own that were first on consoles
with gamepad support (programmed into the game)
Rayman 1: Full gamepad support
Rayman 2: Full gamepad support
Rayman 3: full dual-analog gamepad/joystick support.
Future Cop LAPD: supports digital gamepads. I assume that on the PS1 it was digital-only as well.
Drome Racers: full gamepad support
Secret Weapons over Normandy: full gamepad/joystick support
Rogue Squadron 3D: full gamepad/joystick support
Extreme-G 2: full gamepad support
Rollcage Stage II: full gamepad support
Super Puzzle Fighter II Turbo: full gamepad support
Mega Man X: gamepad support
Mega Man X4: gamepad support
Mega Man X5: gamepad support
Driver (I think it was on console first...): gamepad support, I'm pretty sure
Centipede: same as previous
Without gamepad support
Giants: Citizen Kabuto: plays better on keyboard/mouse than it ever could with a gamepad anyway, and it might actually support them for all I know (not that it'd matter, the game is meant to be controlled with keyboard/mouse)
Oni: no gamepad support, and it's not needed. Plays great on keyboard/mouse.
Norse By Norsewest: The Return of the Lost Vikings: no gamepad support, idiotically. A flaw in the game.
Beyond Good & Evil: same as previous
And adding to that my experience with a great many demos, it is quite rare to find a console-style game that does not support gamepads. Quite rare.
I'm talking about true analogue support, dorkus. Any game can have keyboard keys mapped to gamepad buttons, but analogue support is a totally different thing.