8th August 2004, 9:16 PM
It definitely helps to play with people who know what they're doing, for sure. :) I've only played real D&D once, and that was a long time ago... virtually all of my experience with it comes from the PC games. And by that I mean the Interplay-style ones.
But if you get a DM that knows what they are doing it looks like it'd be great fun. My cousin and I used to like to play Hero Quest and DragonStrike, which are fantasy boardgames that are essentially simplified D&D variants... with boards. I loved those games. Quite a bit simpler than D&D, but DragonStrike at least (it was by TSR) had some depth, with feats of strength and dexterity, talking to some monsters, etc. They just make it simple with fully laid out quests in the map... though the most fun way to play probably is to make up a quest as you go (and not be restricted to any one board... or pieces really -- both games have plastic units that are the same size and boards with same-sized squares...).
Oh, and I always liked to be the DM (well, it's called 'Zargon' (for the evil badguy in the game) in Hero Quest and the 'Dragon Master' in DragonStrike, but same thing...). It's more fun than being the heroes, in my opinion.
It doesn't mean multiple things... well, I guess it does, but each one has a well delineated place and definition and don't overlap unless you don't understand the system.
Oh, in that note, if you ever get Baldur's Gate I or II, this site's patches are invaluable. Lots of (fanmade) bug fixes, stat error fixes, system fixes, and a file that improves the quality of descriptions of exactly what items do... install these after the offical patches and before you start playing. :)
http://www.baldurdash.org/
Oh yeah, and it's not like you have to understand all the rules of D&D to play Baldur's Gate, or know all this stuff... it's not the end of the world if your stuff isn't the best in the world as long as it's decent for where you are in teh game. But it's inevitable that you'll understand the system better if you play the game a lot, which is what it takes to beat one of these games...
But if you get a DM that knows what they are doing it looks like it'd be great fun. My cousin and I used to like to play Hero Quest and DragonStrike, which are fantasy boardgames that are essentially simplified D&D variants... with boards. I loved those games. Quite a bit simpler than D&D, but DragonStrike at least (it was by TSR) had some depth, with feats of strength and dexterity, talking to some monsters, etc. They just make it simple with fully laid out quests in the map... though the most fun way to play probably is to make up a quest as you go (and not be restricted to any one board... or pieces really -- both games have plastic units that are the same size and boards with same-sized squares...).
Oh, and I always liked to be the DM (well, it's called 'Zargon' (for the evil badguy in the game) in Hero Quest and the 'Dragon Master' in DragonStrike, but same thing...). It's more fun than being the heroes, in my opinion.
Quote:Exactly, but honestly, making +# mean mutiple things is just wrong! Use a magic or element symbol in there so we know right away!
It doesn't mean multiple things... well, I guess it does, but each one has a well delineated place and definition and don't overlap unless you don't understand the system.
Oh, in that note, if you ever get Baldur's Gate I or II, this site's patches are invaluable. Lots of (fanmade) bug fixes, stat error fixes, system fixes, and a file that improves the quality of descriptions of exactly what items do... install these after the offical patches and before you start playing. :)
http://www.baldurdash.org/
Oh yeah, and it's not like you have to understand all the rules of D&D to play Baldur's Gate, or know all this stuff... it's not the end of the world if your stuff isn't the best in the world as long as it's decent for where you are in teh game. But it's inevitable that you'll understand the system better if you play the game a lot, which is what it takes to beat one of these games...