9th April 2004, 3:49 PM
DOSBox works for some games. I've gotten a few of my DOS games, mainly older ones, to run perfectly. Most, as I said, do not, though...
But it got the voice-announcer to work in Hardball III. That's probably my greatest success... most games of course run in WinME, but some (like HB3's voice acting, or the voice acting in MM: DOTT/(I assume)Indy:Fate) don't... what I've found so far is some of the games that I wish I could run (ie don't work in WinME) just run too slow. Like King's Quest V... I have the CD version. Can't really play it. In WinME the DOS version doesn't work and the Win3.1 one doesn't either - "incompatible display driver". And in DOSBox you have to put it between about 300 and 600 cycles to get it to run at a playable speed and then it runs slower than is fun... but speed it up much and it doesn't work right... and of course many other newer (and plenty of older) DOS titles are hopelessly slow.
Oh, remember two things. Clock cycles and frameskip. Clock is CTRL-F11/12 and Frameskip is CTRL-F-somethings... check the readme... you can see both numbers on the window, assuming you are playing in windowed mode. I recommend staying in windowed mode until you get it at a playable speed (if you can), so you can see those numbers...
Oh, and what do you mean about drivers? Drivers not supporting Win98SE? So? I have ME and don't exactly have the newest drivers... my soundcard drivers (SBLive) are the Win98 drivers that came with the thing (with my computer)... had to 'downgrade' from the default winme drivers because the ME one don't have the dos emulation... and my video driver (NVidia) is quite out of date. And I also don't care much because last time I tried the newest one (months ago, true) my comp froze about every five minuites...
Oh, and better backwards compatibility from MS is a hopeless wish.
But it got the voice-announcer to work in Hardball III. That's probably my greatest success... most games of course run in WinME, but some (like HB3's voice acting, or the voice acting in MM: DOTT/(I assume)Indy:Fate) don't... what I've found so far is some of the games that I wish I could run (ie don't work in WinME) just run too slow. Like King's Quest V... I have the CD version. Can't really play it. In WinME the DOS version doesn't work and the Win3.1 one doesn't either - "incompatible display driver". And in DOSBox you have to put it between about 300 and 600 cycles to get it to run at a playable speed and then it runs slower than is fun... but speed it up much and it doesn't work right... and of course many other newer (and plenty of older) DOS titles are hopelessly slow.
Oh, remember two things. Clock cycles and frameskip. Clock is CTRL-F11/12 and Frameskip is CTRL-F-somethings... check the readme... you can see both numbers on the window, assuming you are playing in windowed mode. I recommend staying in windowed mode until you get it at a playable speed (if you can), so you can see those numbers...
Oh, and what do you mean about drivers? Drivers not supporting Win98SE? So? I have ME and don't exactly have the newest drivers... my soundcard drivers (SBLive) are the Win98 drivers that came with the thing (with my computer)... had to 'downgrade' from the default winme drivers because the ME one don't have the dos emulation... and my video driver (NVidia) is quite out of date. And I also don't care much because last time I tried the newest one (months ago, true) my comp froze about every five minuites...
Oh, and better backwards compatibility from MS is a hopeless wish.