24th January 2003, 9:50 AM
NA, what do you mean there is no side stepping in Metroid Prime? I do it all the time. Hold L to lock on to a wall and then move sideways. Or, more importantly, lock onto an enemy and strafe just like Zelda. They even included a boost so you can dodge out of the way quickly by tapping B. It works great.
But you are right. It would be bad to have weapons that lock on in a multiplayer game. Good thing Mario Kart doesn't have that. The game would be horrible then.
You just need to get the idea that this is something new, not a FPS. Metroid Prime does not follow the rules of a FPS, and there is no need for it to play EXACTLY the same as TimeSplitters 2 in multiplayer. If you want that experience, you probably already have TS2 or some other game like that. There really is not much diference between the traditional FPS games. WHY DO YOU WANT ANOTHER COPY OF THE EXACT SAME THING?!?!?! Now maybe it will be like JFG's or DK64's mutliplayer deathmatches and not really work. But maybe it will. Maybe it will be better than those "stuck in rut" FPS games. Heaven forbid.
But you are right. It would be bad to have weapons that lock on in a multiplayer game. Good thing Mario Kart doesn't have that. The game would be horrible then.
You just need to get the idea that this is something new, not a FPS. Metroid Prime does not follow the rules of a FPS, and there is no need for it to play EXACTLY the same as TimeSplitters 2 in multiplayer. If you want that experience, you probably already have TS2 or some other game like that. There really is not much diference between the traditional FPS games. WHY DO YOU WANT ANOTHER COPY OF THE EXACT SAME THING?!?!?! Now maybe it will be like JFG's or DK64's mutliplayer deathmatches and not really work. But maybe it will. Maybe it will be better than those "stuck in rut" FPS games. Heaven forbid.