29th January 2003, 12:19 PM
Uh guys, those screen shots don't even work. The only one that does is the first one that Hudson posted, and that environment is tiny.
That's not real cel-shading, Hudson. They are using flat, solid colors in order to give it a sort of anime look, but it is most definitely not cel-shaded.
"They were struggling with the freedom they were given"?? Oh puhleez! The system is a bitch to develop for. Show me one single quote from any major PS2 developer that states otherwise and I'll give you a dozen more in return.
Dude, ZOE 2 isn't cel-shaded. And if it were, that's some pretty lame cel-shading. The cel-shading coupled with the animation in WW make it the current king of cel-shading. Nothing comes close.
Quote:Seriously, that doesn't look Cel-Shaded to you? Albiet a different technique of Cel-Shading (the one Celda uses, without the back lines) If you don't see that as CS, then you don't have eyes (yet, you later claimed to have!!). And from every video I've seen, the mechs look just as similar to that. But given the detail, and less colorful design of them, I can see how you would think they are polygonal.
That's not real cel-shading, Hudson. They are using flat, solid colors in order to give it a sort of anime look, but it is most definitely not cel-shaded.
Quote:They were, yes. They were struggling with the freedom they were given. They were struggling with the potential of the system. Sony released NO LIBRARIES with the console (assuming the developers didn't want any, long story). Now that the developers have come up with their own libraries, nobody is complaining anymore, are they? Yet they still keep finding ways to tap more and more out of the machine.
And I've already shown that there are, and will continue to be.
"They were struggling with the freedom they were given"?? Oh puhleez! The system is a bitch to develop for. Show me one single quote from any major PS2 developer that states otherwise and I'll give you a dozen more in return.
Quote:It does look amazing. That boss battle still makes my jaw drop. But given that both ZOE2 (tentative), and JSRF both run at 60fps, I find them to be much more impressive. It's much easier to make a game prettier, if you sacrifice your framerate.
Dude, ZOE 2 isn't cel-shaded. And if it were, that's some pretty lame cel-shading. The cel-shading coupled with the animation in WW make it the current king of cel-shading. Nothing comes close.