12th November 2003, 8:03 AM
Quote:My computer is better than yours, bubba.
Games like Advance Wars and FFT fall under the Japanese strategy genre, and they're quite different from their American counterparts. Just like Japanese RPGs vs. American RPGs.
Uhh... other than the artwork and battle graphics, how exactly is AW not a PC-style strategy/war game? I can't think of a way... Tactics games are console-specific for sure but AW isn't a tactics game. Its a pure strategy/war game. Same as plenty of PC games.
As for GBA roms... not sure, most of the games I've played roms of I haven't played the real games of so I don't know exactly what the correct speeds are... :D And what games are you complaining about?
Quote:I don't know if you'd consider Advanced Wars a strategy game, it could be, since conquering territory with a war front does exist.
Uhh... what other genre could it be? A wargame? That doesn't really fit since you can build units in bases from resources... and the units (variables that can affect them, stats, etc) are too simplistic to be from a wargame.
Quote:Yeah tactical games seem to be much of a console thing. PC games tend to be strategy, although Warcraft is hardly a "military" strategy game by any rights (clone and conquer is fun, but not real strategy). HOwever, thats not to say there weren't any PC tactical games, for example, MechCommander was a real time tactical game. X-Com and such, but not to many. The rest like Civilization, other war sims are strategy.
The stragegy genre is very, very broad... on one end you have really fast paced stuff like Command & Conquer (tank rushtankrushtankrush) to all the way on the other end with deep, slow moving strategy games like Civilization...
MechCommander... hmm, yeah, that is unit tactics. Good one... but its real-time, which changes the dynamic somewhat. Great game, though. X-Com is the best example I can think of... or Fallout Tactics, or other turn-based small unit tactics games like that. But yeah, there aren't too many of them on the PC... at least not compared to subgenres like RTS, fantasy TBS, galactic/world management (Civ, MOO, etc), or others like that...