5th November 2003, 12:25 PM
Well yes, Aria of Sorrow is the best of the three, but I think you might have been playing another game that you thought was HoD. The new graphics engine that they made for HoD allowed for many more enemies on screen at once than CotM's did, and that is why there were so many more enemy encounters in the game than there were in CotM. And again, when you said empty hallways I immediately thought of CotM because that's one of the beefs I had with the game. You'd spend most of the time running through empty hallways and most of the areas looked very similar to each other. HoD had a far greater variety between sections.