29th January 2003, 9:38 PM
But is it better enough to actually do a full emulation of SNES hardware? Emulation needs roughly twice as much power as the system it's trying to emulate, because it's running twice the amount of code (the code of the game it's emulating, and the translation of that code into code the system it's being played on can understand). If it's designed for that system to start with, it's just normal usage, as the game's code is already understandable by the system. Well, that's a simple explanation, from a simple person :D. Anyway, remember that just because it's a 32 bit system doesn't mean it's twice as powerful as the SNES.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)