29th January 2003, 2:09 PM
Yeah, it would be plenty. There would still be room for a selection menu and an emulator, IF they decided to make it emulated. However, with the Mario Advance games, they actually port it. Emulation would be kinda tough, since I'm not sure the GBA is more powerful than the SNES enough to do a full hardware emulation at full speed. They would have to redo the code for the GBA, like with other ports. How much more room would the remake take up? Well, if they did a good efficient job, it would probably be pretty close to the same, with a little more room for DKC after adding the GBC bonuses (and giving them GBA quality graphics and sound). There would then be PLENTY of room for anything they did with the game selection menu. But of course, they won't be doing that. They may add Donkey Kong Arcade to each one as a second option (maybe including the arcade game's turn based multiplayer, maybe not), just to really tease us like with Mario Bros. Classic (which wasn't classic, the gameplay was very much changed with SMB2 physics (and the SMB2 high jump), an extra POW block, and changes to the enemies) in the Mario Advance games.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)