22nd March 2006, 6:05 PM
that would be a major issue, yes, but i was thinking of a non-tracking system that simply generates a display that is 'full' around your eyes so that you cant see any outside influence of the real world. So, whether you're physically tilting your head down or up wouldn't change the 'camera' of the image, it would appear the same, just everywhere and all around you and, hopefully, in sterescopic 3-D :D *drools* Perfect for film as with film, behind the camera is crew of 100 people or more, so it would be too difficult to make a 360 degree viewing field for traditional film, and in games you could implement head tracking or just use the controller to manipulate camera angle.
anyhoo, sony news. i was wrong about the boomerang it would seem:
from engadget:
Sony confirms PS3 controller redesign
Posted Mar 22nd 2006 7:00PM by Evan Blass
Filed under: Gaming, Peripherals
In an unfortunate turn of events for the legions of Australian video game fans, Sony's president of the Computer Entertainment Worldwide Studios division Phil Harrison announced today that the upcoming PlayStation 3 controller will be unable to pull double duty as a precision kangaroo killer. Apparently the boomerang/banana shape that we've come to hate despise detest accept as the PS3's major drawback is being "tossed" in favor of an unspecified redesign (NOT the one pictured here) that will be unveiled at E3 in May, mentioned Harrison in a speech that was mainly about the Xbox Live-like PlayStation Network Platform. There's a lot of pressure on Sony here to unveil something appealing for several reasons: they need to placate the vocal minority of ravenous fanboys who publicly slammed the initial design, but more importantly, they need to prove they can outdesign a bunch of very talented gaming blog readers.
picture in question (NOT A REAL CONTROLLER)
god that looks uncomfortable. :D
anyhoo, sony news. i was wrong about the boomerang it would seem:
from engadget:
Sony confirms PS3 controller redesign
Posted Mar 22nd 2006 7:00PM by Evan Blass
Filed under: Gaming, Peripherals
In an unfortunate turn of events for the legions of Australian video game fans, Sony's president of the Computer Entertainment Worldwide Studios division Phil Harrison announced today that the upcoming PlayStation 3 controller will be unable to pull double duty as a precision kangaroo killer. Apparently the boomerang/banana shape that we've come to hate despise detest accept as the PS3's major drawback is being "tossed" in favor of an unspecified redesign (NOT the one pictured here) that will be unveiled at E3 in May, mentioned Harrison in a speech that was mainly about the Xbox Live-like PlayStation Network Platform. There's a lot of pressure on Sony here to unveil something appealing for several reasons: they need to placate the vocal minority of ravenous fanboys who publicly slammed the initial design, but more importantly, they need to prove they can outdesign a bunch of very talented gaming blog readers.
picture in question (NOT A REAL CONTROLLER)
god that looks uncomfortable. :D