11th February 2006, 3:43 PM
That would definitely hurt the possibility of people d/l full games. However, maybe they were talking about overhaul patches, like you own a platformer, Crash bandicoot 8 or whatever it is now, you d/l an overhaul patch and it uses the engine, physics and most of the texture files, etc to create a different game. Like you d/l the patch and now it's a racing game or shooter, etc so at most we're talking about a 200 MB d/l (depending on how any new textures and sound files they want to add).
that would cut down costs by a huge margin. as far as the d/l system the 360 is using; i would say implement something akin to LimeWire so you can leech off of other users who also downloaded the patches. or even better, let people direct-connect in a chat, you'll get full speed then.
that would cut down costs by a huge margin. as far as the d/l system the 360 is using; i would say implement something akin to LimeWire so you can leech off of other users who also downloaded the patches. or even better, let people direct-connect in a chat, you'll get full speed then.