26th January 2006, 5:22 PM
Grumbler/ You stretchy method is uncomfortable it's also not conducive to gaming in the least not to mention that most people, even ambidextrous people use their right hand to control an object in a video game (usually because they're forced to). The DS needs a Virtual Boy style controller with hand grips to even-out the weight. Index on shoulder, thumb on d-pad/face buttons, the rest of the fingers around the grip. While using the stylus on either hand, you have full access to the d-pad, face buttons, shoulders and start/select.
Now imagine the buttons being underneath the d-pad and you get the idea. D-Pad on both sides, face buttons on both sides (A B, X Y), perfect access to shoulders. Plus start and select can be in the same place they are on the new design, just put them on the other side.
I do like the mic placement on the re-design though.
![[Image: vbfinal_controller.jpg]](http://www.virtual-boy.org/images/vbfinal_controller.jpg)
Now imagine the buttons being underneath the d-pad and you get the idea. D-Pad on both sides, face buttons on both sides (A B, X Y), perfect access to shoulders. Plus start and select can be in the same place they are on the new design, just put them on the other side.
I do like the mic placement on the re-design though.