23rd January 2006, 4:59 PM
Quote:Chrono Cross and Xenogears are still deep stories compaired to Torment if you ask me.
Um... have you played Torment? I know you have it, but you never said you actually played it much... but it is a PC RPG, which means that the story doesn't seek you out, for the most part. You've got to look for it... to talk to everyone, to expend every dialog tree, to improve your stats (and I don't mean strength...) because that directly controls access to dialog branches in many key story conversations, to click on things, because lots of things have little floating textboxes to give the world a lot more detail and life... there's a reason Torment is known as having one of the deepest, most voluminous stories ever, and that's because it does. Of course the game isn't perfect, but it's just one of those cases where the complaints are so irrelevant compared to the greatness of the game... (and the only story complaint would be that you can't choose a truly evil ending (you can be cruel, but not self-destructively evil...), no matter how you played the game... your character has one fate. I know that that ending is the right one, going by the story, but if you wanted to play him as chaotic neutral or something (ie insane)... you could, mostly, except for that ending... (I know, there are three endings. But the main character's ending is always the same.) I don't know why that annoyed me, I almost always play good characters in games, so it's not like I'd ever have tried for that one... :)
Quote:. Xenogears
I tried Xenogears a bit a few years back, the random battles are really, really frequent and aren't much fun... I might get it, because the story is so great, but getting there... (as I said in depth above though, it's not just about random battles... did you read my post here? But yes, Xenogears is definitely in the 'annoying' camp.)