3rd April 2003, 10:09 PM
Quote:Jak & Daxter is a Mario clone with a little gimmick added to it (which does add greatly to the game).
Ratchet & Clank's feel is completely different to Zelda, due to the fact that it's "little gimmick" changes the dynamics of the gameplay completely.
Since when were we talking about Zelda??
Quote:That's not what you said. You claimed that I claimed it would be BETTER. When I said no such thing. I was just making a (for the third time...) "jestful comment".
What the fuck was the point of it??
Quote:It's not just polygon count (though, obviously polygon count helps the size of the environments look more convincing). The game doesn't look like "shit", because of the sheer scale that the game is on. The textures are a little washed out, but I don't even pay attention to that when I'm standing on top of a mountain, panning the camera around 360 degrees to see EVERYTHING else that is occuring on the island. It's enough to make my jaw drop, more so than Dead or Alive 3 ever did, despite it's unbelievable textures.
Like I said, it's sad that you can't find beauty in a game that everyone else can.
Jak and Daxter could be pushing ten billion polygons per second, but with those same PSX-quality textures it would always look like crap. Jak II pushes roughly as many polygons as J&D did, but the textures are actually decent so there's a world of difference.