3rd April 2003, 9:37 PM
Quote:My God you're an idiot. A Black Falcon had no problem understanding my jestful point.
Yeah... I don't see why you can't understand him OB1... its really not that complex... does it need to be explained for the 5th time?
Quote:Not compared with the Shenmue Passport disk, which had a lot less polygons in it's character, but much better textures (to cover up the lack of polygons).
I was just makin a minor point, that in some cases, textures and polygons are comperable.
My guess is he doesn't get it because it's so wasteful... I mean who'd use very high polycounts when all you need is textures and bumpmapping? You could if you have the right hardware of course... but that sure would be some badly designed hardware...
Oh, and any examples from this "Shenmue Passport Disk"?
Quote:Doom 3 would look bad with poor textures.
Doom 3 would look fucking amazing if it had poor textures, but took place in MASSIVE environments.
Amazing in scale, but not in graphics quality... which matters too...