15th December 2005, 1:10 PM
I can't think of anyone other than Atlus, for the more 'non-US-mainstream' games... who are small and can only make so many games.
Nintendo has definitely done the same thing... they choose what you can release. They just don't have this hard rule against 2d or 'niche' stuff... MS doesn't either. Nintendo does not release some games in the US for whatever reason, though... but it's companies like Working Designs that sometimes picked up those unreleased titles and offered to bring them out here. :( (well, not first-party Nintendo stuff, but other games)
That said, in addition to Goemon (GBA, DS, PS2, whatever...) I'd also love to see the KuruKuru Kuririn games for GBA and GC... first-party Nintendo, never released in the US... great stuff, I don't know why it wasn't released. It's not like it's so overly Japanesy and weird... just an actionish 'avoid the walls with this helicopter-like stick thing' game... to describe it poorly... :)
Quote:I guess when you're at the top you can dictate what developers are able to release on your system and what they're not. At the same time, Nintendo was completely ignored.
Nintendo has definitely done the same thing... they choose what you can release. They just don't have this hard rule against 2d or 'niche' stuff... MS doesn't either. Nintendo does not release some games in the US for whatever reason, though... but it's companies like Working Designs that sometimes picked up those unreleased titles and offered to bring them out here. :( (well, not first-party Nintendo stuff, but other games)
That said, in addition to Goemon (GBA, DS, PS2, whatever...) I'd also love to see the KuruKuru Kuririn games for GBA and GC... first-party Nintendo, never released in the US... great stuff, I don't know why it wasn't released. It's not like it's so overly Japanesy and weird... just an actionish 'avoid the walls with this helicopter-like stick thing' game... to describe it poorly... :)