3rd April 2003, 4:14 PM
Quote:Originally posted by OB1
Haha, like who? Naughty Dog? They haven't had a single original idea since... well since never. This is Nintendo's second platformer, and Mario 128 is supposed to be the one that innovates. How many unoriginal platformers has Naughty Dog made? [b]Five. And that's not even including the Mario Kart and DKR rip-off known as Crash Team Racing. And what about Insomniac? They've made around the same number of unoriginal games. [/b]
I was referring to games such as R&C, Sly Cooper, Blinx etc. Games that were at least trying to do something other than the standard platformer elements that we had seen since M64.
Quote:What are you talking about?
You don't remember the Old Man PS2 tech demo? It's basically a compare/contrast of textures vs. polygons. They both look about of equal quality (though, the PS2 one was ahead).
Quote:That falls under the texture category, dummy.
But doing things that could be done by adding more polygons. :)
Quote:The world is bigger, and the framerate is smoother, but everything else is way below Mario Sunshine. Especially all of the other effects such as water. Just look at the water in J&D! Turok 1's water was even better looking. Seriously!
J&D's water effects were lacking, and Mario Sunshine's looked amazing, probably better than Wave Race.
Quote:Uh... you kind of went off on a tangent there. That has nothing to do with what I just said.
Im claiming that the size of J&D's environments negates the fact that it's textures are poor in comparison to PS2 games located in SMALLER environments.
If i had a dollar for every time i ran out of hair in the middle of a spoon making contest id only eat your children with a side of slaw and THOSE ARENT PILLOWS!!