3rd April 2003, 2:25 PM
Quote:That isn't true and you know it... some innovated (Rocket's use of very realistic physics (less innovation there but its something), Rayman 2 with its 3d-cooridor style play...
No one really did anything completely original. Rayman just made it more linear. I expect Mario 128 to take the next big leap forward.
Quote:He's saying that moves that use the jetpack (water spinning, etc) don't count as acrobatic... and has a point...
No he doesn't. You control the waterpak, not the other way around. The waterpack helps you do a few more things, but if you took it away there would still be tons of acrobatics in the game. And you do the spin jump without the waterpack's assistance.
Quote:I'd say both are important, but when going for the best graphical look to the viewer you can definitely get away with lower poly counts and have your game look better than a high poly one with good textures...
Yes. Textures are much more important than poly counts.