29th November 2005, 10:11 PM
I have to disagree with you on one point, that being that current games can't really be considered art so much as an evolutionary stepping stone to art.
What are the earliest-known examples of human artistic expression? Cave paintings. Bone carvings. Pottery with crude adornments and designs. These are most certainly the baby steps in the evolution of human art. Compared to what we can create today, they lack much in the way of aesthetics and meaning. Yet, we still call it art. So why can't even early, crude games be art, if we are to say that videogames in general can ever be considered art?
Personally, I think there are tons of games that can be considered art, some for their graphical beauty, some for their musical scores, and others still for their complete package. For example, I consider Silent Hill 2 a game that transcends any other medium for sheer immersiveness and artistic value. It's deeper than any movie, deeper than many books, and is so full of hidden meanings that hardcore fans debate the finer points of the game a half-decade after its release.
Videogames are evolving much faster than movies are as an art form.
What are the earliest-known examples of human artistic expression? Cave paintings. Bone carvings. Pottery with crude adornments and designs. These are most certainly the baby steps in the evolution of human art. Compared to what we can create today, they lack much in the way of aesthetics and meaning. Yet, we still call it art. So why can't even early, crude games be art, if we are to say that videogames in general can ever be considered art?
Personally, I think there are tons of games that can be considered art, some for their graphical beauty, some for their musical scores, and others still for their complete package. For example, I consider Silent Hill 2 a game that transcends any other medium for sheer immersiveness and artistic value. It's deeper than any movie, deeper than many books, and is so full of hidden meanings that hardcore fans debate the finer points of the game a half-decade after its release.
Videogames are evolving much faster than movies are as an art form.
YOU CANNOT HIDE FOREVER
WE STAND AT THE DOOR
WE STAND AT THE DOOR