3rd April 2003, 5:20 AM
Quote:Originally posted by A Black Falcon
Yeah, I thought that those all-caps words were meant to show you were joking... maybe...
Um, Hudson, what IS your opinion? In that post you first say that J&D is better than SM64 or SMS then say you don't like it... huh?
I posted that to show how easy it is for someone such as OB1 to just announce his opinion as fact, based on more opinions.
J&D isn't that good of a game. The first half of it is very fun, perhaps better than any other Platformer, due to the excellently designed world. But after you've done a lot of the quests, it become just like every other 3D platformer. An annoying hunt and collect game. It's not as good as Mario 64, due to the fact that, for the most part it's just Mario 64 with all the levels connected.
Quote:Ratchet is Jak and Daxter with guns. Sly Cooper is Crash Bandicoot meets Metal Gear Solid. Oooh! How original!
More original than remaking Mario 64 and adding a water cannon :p
Quote:You're on crack. The controls are very loose and very elastic. And what acrobatics? The little double jump?? In Mario Sunshine there's a backflip, a double jump, a triple jump, a wall ride, a wall kick, a spinning jump, a dive/front somersault a tightrope/springboard jump, a rocket jump, a hover jump, a speed jump, a side somersault, a butt stomp, a spin spray, and a few others.
You're on crack, they're incredibly precise. Probably the best controlling platformer I've ever played.
And you have an odd definition of acrobatics.
Quote:Now you've added weed to the crack. Mario 64's level design was so incredible that everyone--especially Naughty Dog--copied every aspect of it. The whole "one constant world" aspect just placed the emphasis on exploration rather than platforming. The humor was alright, but the graphics are crap. It doesn't matter how many polygons you put in a game; if the textures are crap the game looks like crap. Definitely not anywhere near the level of Sunshine.
The one constant world aspect enhanced the game indefinately (well, for a while). The graphics are amazing. Of course the textures are going to be poor in a world of that size, considering, I think the texure work is very good (and is beyond that of most PS2 games). The sheer size of the world, along with the best animations ever in a game make it absolutely gorgeous to look at. Sunshine isn't an ugly game, it's draw distance is nice (although blurry - which is an effect), and does some very nice effects (the water is amazing). But it really isn't up to the standards of J&D.
Oh, and Mario Sunshine's textures are crap as well. :)
:wow:
And I still don't see how you can call it (J&D) ugly, and disagree with EVERY reviewer, and hell, pretty much every person. But of course, you're right, and everyone else is wrong.
And as far as annoying characters are concerned... FLUDD is the most annoying 'buddy' I've had the misfotune of having strapped to my back. I still don't know what the hell they were thinking making the Waterpack talk.
Quote:What the hell?
Read what I said to Falcon. It's amazing how you can manage to turn even a mock arguement into a real arguement.
If i had a dollar for every time i ran out of hair in the middle of a spoon making contest id only eat your children with a side of slaw and THOSE ARENT PILLOWS!!