10th October 2005, 4:33 PM
Well the N64 is made in the current era, sort of, so I think it's a lot safer than the NES days. Then, a Genie really could kill your games permanently. Namely, there are a number of, admittedly anecdotal, stories of people ruining games. I myself also have an anecdote regarding SMB3 being made unplayable. None of that counts as scientific validity in and of itself, but it is possible considering what I now know about how that old Game Genie worked... it's method of altering the game's code was pretty direct, and considering how iffy the NES already was when it came to getting games to run, it was only a matter of time before that genie changed the wrong bits of code and some circuit loop shorted something out...
But anyway, today there is one other way to screw up a game forever. Saved games can be corrupted, not just deleted. If the game isn't designed to handle corrupt data like that, and often there is no real reason for it to be, the game will glitch out in all manner of ways. Too often, that way is to fail to even start up.
But anyway, today there is one other way to screw up a game forever. Saved games can be corrupted, not just deleted. If the game isn't designed to handle corrupt data like that, and often there is no real reason for it to be, the game will glitch out in all manner of ways. Too often, that way is to fail to even start up.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)