8th October 2005, 11:39 PM
I've only had a time issue on a few quests. The thing is, I KNOW better than to enter the dungeons in the game if I'm already on the 3rd day. Once I get that all important "song of dungeon summoning", I reset time and then go there. The dungeons were tough, and fun, but they weren't so hard that I had trouble beating them in time. I could at least always get as far as the important progress deciding hidden item, which basically let me skip by a lot of dungeon puzzles if I had to reset. I really don't see why the time limit was such a bad thing. The rush was fun.
And, what would copying my saved file do? There's nothing I ever do when I reset time that I actually want to undo, because resetting time DOES undo mistakes :D. Or are you talking about those owl statues for "memo saves"? I never used those...
And, what would copying my saved file do? There's nothing I ever do when I reset time that I actually want to undo, because resetting time DOES undo mistakes :D. Or are you talking about those owl statues for "memo saves"? I never used those...
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)