5th October 2005, 3:58 PM
Quote:If they lose market share then their profits will be less than they were years previous, and to me that's the same as losing money.
No, it's making less money... "profits are down" is different from "we are losing money". I'd say 'losing money' is making negative money... like MS on the Xbox. :) The danger is of course that if profits continue to fall you could eventually lose money, but just 'profits are lower' is different.
Quote:The DS is still very new and I'm still not entirely convinced it's a mainstay product for years to come. It has a respectable base at the moment, and is doing especially well in Japan, but I'm curious to see how long it sticks around. What will the introduction of the new Gameboy do to it? I hope it does well as I'm enjoying it quite a bit, but I wish there were more games available for it and ones that took advantage of the touch screen.
Being out for a year and being more successful now than at any point since launch isn't enough for you? What would be, then? Anything? It has more than proven that it's not just a gimmick, that's for sure...
As for games that use the touchscreen, we have a good number. Pac Pix, Pac n Roll, Yoshi Touch n Go, Kirby Canvass Curse, Advance Wars, Nintendogs, Feel the Magic, WarioWare... etc... yes, some use it for less, but it's not the best control input type for all games. For the ones it helps, or the ones that have innovated to show how much it's possible of (Kirby, for instance), it's made a big difference...
And remember, it's a new kind of input device for consoles. It takes a while for developers to come to understand it. Yes, there was a lull after launch, but then the situation began to get better, and that will just continue as developers figure out what touchscreen ideas work and which don't... (Revolution might go similarly... it all depends on Nintendo's first party stuff. I would expect more complete titles from Nintendo (as opposed to the sometimes short-and-single-concept stuff we've gotten on DS) because major consoles get bigger budget games, but for third parties it might take longer. Oh well, that's what you get for innovation...
Quote:The Revolution is just entirely unproven at this point. I'm not prepared to speculate on it. There is a chance it might not appeal to the new crowd Nintendo wants and old time Nintendo fans might not be able to sustain it. Virtual Boy anyone? When the next Mario, Zelda, Metroid, and Animal Crossing are shown, and we're given some insight as to how they'll interact with the controller, I'll be better prepared to give my take on it. Until then...
You're not prepared to speculate, yet you'll happily indulge in plenty of speculation about how Nintendo is going to fail because of the policies that led to the Revolution? Riight... Comparing it to the VB just proves my point... only people really trying to attack Nintendo would compare this to that. Nobody liked the VB, Nintendo fans or otherwise... and it had a total of fourteen games released for it. Somehow, I doubt that Revolution will have any grounds for comparison there... the DS would be a much better comparison, certainly. But that would actually show Nintendo in a good light, so you won't do that...