21st September 2005, 8:26 AM
I didn't have that problem in Tales of Symphonia, or Riviera (though its system is totally unique and different as I expained in the review), or Paper Mario... that'd only be an issue if the game has some "forced levelling" aspect where you need to level by wandering around more than you should by a normal playthrough of that area, which as I said is bad game design.
Now, of course, sometimes I would skip some of the enemies in Symphonia... and in the later parts of the game I skipped pretty much every one in the overworld (between riding your animal thing and the planes, they're easy to avoid by that point...) but it didn't lead to me not being able to beat the bosses.
Now, of course, sometimes I would skip some of the enemies in Symphonia... and in the later parts of the game I skipped pretty much every one in the overworld (between riding your animal thing and the planes, they're easy to avoid by that point...) but it didn't lead to me not being able to beat the bosses.