20th September 2005, 4:52 PM
Yeah, no doubt they can become a nuissance, especially if they happen frequently, but if they're kept balanced (and I feel FF7 doesn't overdo it) then it doesn't take away from the fun of the game.
In most RPGs, the most important things to me are plot and character development. I worry more about gameplay when I play things like platformers, puzzles, shooters (which I don't play a lot of), etc. When I play action/adventure type stuff (Zelda, Kingdom Hearts, and that ilk), I'd like a little of both. Games like Zelda bring us the best of both worlds.
In most RPGs, the most important things to me are plot and character development. I worry more about gameplay when I play things like platformers, puzzles, shooters (which I don't play a lot of), etc. When I play action/adventure type stuff (Zelda, Kingdom Hearts, and that ilk), I'd like a little of both. Games like Zelda bring us the best of both worlds.