6th September 2005, 9:40 PM
The armos statues in the DX version DO all look the same. However, if you play the ORIGINAL version on a GBC then you can cheat because the enemy armos are on a different sprite layer than the plain statue armos. So, no they didn't make that easier. In fact, I took off to southern face shrine just to make sure, and while the game is colorized, they actually designed all the colorization themselves, so all the armos statues are the same stony grey. No way to tell even in DX, so just hold out your shield whenever you are near one...
I've checked it all out, the only place the game was made easier is in the hint statues. In the original, there are less statues and they all give the same cryptic hint. In DX, there are a few more and some of them give new hints, not at all in cryptic fasion. You can at least avoid those, but yes that will make the game easier to people playing for the first time, because it's those people who won't know which slabs to avoid...
I've checked it all out, the only place the game was made easier is in the hint statues. In the original, there are less statues and they all give the same cryptic hint. In DX, there are a few more and some of them give new hints, not at all in cryptic fasion. You can at least avoid those, but yes that will make the game easier to people playing for the first time, because it's those people who won't know which slabs to avoid...
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)