31st August 2005, 9:27 AM
I liked the old text adventures, but yeah that's pretty accurate.
Thing is, those old games, some of them anyway, really came up with a lot of potential phrases, but just like in this game, you'll run into some VERY annoying situations where you can't express yourself correctly. If you know all available supported words, great, but they often don't provide a FULL list for you. So, you end up saying "pat the cookie" and then "I can't "pat" the cookie" or "I don't understand "pat". And this goes on for an hour until you figure out that yes you CAN pat the cookie, but not with that word, no you have to mold it.
This is the great weakness. I'm not saying it won't be enjoyable if you accept these limitations. I'm just saying the illusion won't be fooling anyone.
Thing is, those old games, some of them anyway, really came up with a lot of potential phrases, but just like in this game, you'll run into some VERY annoying situations where you can't express yourself correctly. If you know all available supported words, great, but they often don't provide a FULL list for you. So, you end up saying "pat the cookie" and then "I can't "pat" the cookie" or "I don't understand "pat". And this goes on for an hour until you figure out that yes you CAN pat the cookie, but not with that word, no you have to mold it.
This is the great weakness. I'm not saying it won't be enjoyable if you accept these limitations. I'm just saying the illusion won't be fooling anyone.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)