29th August 2005, 7:50 PM
I can see Nintendo adding the d-pad again just for the virtual console... or like you said, use the d-pad on the GC controller and yeah, people gripe alot about it's size.
I keep thinking about the "grip handles" and how they'll be used. Obviously to fire guns in a FPS (if they work how I think they do) but how would you use them in say... a Mario game? Would each grip button be independently operated like, one makes you slide and one makes you throw fireballs? Or would they be in conjunction with one another? Like using the grip handles as Mario's hands. If the next Mario game has wires and cliffs like in SMS you can imagine the satisfaction of holding the grip buttons to grab a ledge or wire or hold an object, but you could also use them in sync with jumping to perform handstands or cartwheels.
I keep thinking about the "grip handles" and how they'll be used. Obviously to fire guns in a FPS (if they work how I think they do) but how would you use them in say... a Mario game? Would each grip button be independently operated like, one makes you slide and one makes you throw fireballs? Or would they be in conjunction with one another? Like using the grip handles as Mario's hands. If the next Mario game has wires and cliffs like in SMS you can imagine the satisfaction of holding the grip buttons to grab a ledge or wire or hold an object, but you could also use them in sync with jumping to perform handstands or cartwheels.