31st March 2003, 12:11 PM
SMS plays like a harder version of SM64 with only one theme of level. I sdon't see how they are so different... they aren't, and SMS is better once you leave out the nostalgia value.
Oh, and I'd love to see more platformers copy Rayman 2... that style of game was great... it was the first 3d platformer I played that actually felt like a sequel to a 2d platformer and not some new subgenre like Mario 64 and all its clones... and while the '8 big worlds' can be fun I just wish more games would do their own thing and not just clone it. More cooridor-styled games like the two 3d Rayman games would be awesome... it really was great after playing all those Mario 64 style games to actually progress to new levels in a platformer and not wander around the same ones for the 500th time getting yet another hidden star or whatever.
So a disc of just those Mario minilevels (like the SMS ones or the Bowser levels in SM64) would be great, if they expanded on them some... :)
Oh, and I'd love to see more platformers copy Rayman 2... that style of game was great... it was the first 3d platformer I played that actually felt like a sequel to a 2d platformer and not some new subgenre like Mario 64 and all its clones... and while the '8 big worlds' can be fun I just wish more games would do their own thing and not just clone it. More cooridor-styled games like the two 3d Rayman games would be awesome... it really was great after playing all those Mario 64 style games to actually progress to new levels in a platformer and not wander around the same ones for the 500th time getting yet another hidden star or whatever.
So a disc of just those Mario minilevels (like the SMS ones or the Bowser levels in SM64) would be great, if they expanded on them some... :)