27th August 2005, 12:39 AM
Just realized something:
Some of the games he mentions use a light gun. Nintendo themselves have many light gun games especially the SNES era.
How do you give people light gun gameplay through a controller? Add a 3-D tilting mechanic to look/aim and an on screen target that is moved through tilting, now give them triggers on the handles to fire the gun. The control stick lets you side step, L and R scrolls through weapons.. or no, the trackball could scroll the weapons.. or the trackball could aim... while the tilting looks... oh man.
First Person games would really benefit from this idea.
I just totally pissed myself.
Some of the games he mentions use a light gun. Nintendo themselves have many light gun games especially the SNES era.
How do you give people light gun gameplay through a controller? Add a 3-D tilting mechanic to look/aim and an on screen target that is moved through tilting, now give them triggers on the handles to fire the gun. The control stick lets you side step, L and R scrolls through weapons.. or no, the trackball could scroll the weapons.. or the trackball could aim... while the tilting looks... oh man.
First Person games would really benefit from this idea.
I just totally pissed myself.