31st March 2003, 11:11 AM
Yeah, DF1 was a great Doom-clone... but JK was better. Lightsabers! And as for level design, yeah, both games did good level design and scale... I liked JK's better, but in most ways I'd say both of them have better levels than JK2... I just don't like Quake all that much and the DF series deserves big, open levels -- like JK had! Anyone who played the game... remember the HUGE levels? Huge, long levels where the first time through it could take you hours in some cases? Where you wandered around (with the automap on of course... otherwise you'd get lost so fast...) trying to find where to go next because so often the way forward was not clear? I loved that! Yeah, it was frusterating to be stuck without knowing where to go or what to do all the time... but it was, overall, fun... it was unique and I really liked that...
Then in JK2 the levels are a lot more standard and just don't have the size or scale of JK1 levels. Its too bad, but expected because as I said the Q3 engine just doesn't do big outdoor areas well...
Then in JK2 the levels are a lot more standard and just don't have the size or scale of JK1 levels. Its too bad, but expected because as I said the Q3 engine just doesn't do big outdoor areas well...