22nd August 2005, 10:37 PM
Quote:Good, delay it. In fact don't even release it on the Gamecube, if all we're getting is another majora's mask or wind waker then delay it for a year, two, I don't care, but make it awsome. Not that there was anything wrong with those two games, they just weren't impressive by zelda standards. when they make games like ocarina and link to the past, i just cant help being a little dissapointed with mask and wind waker.
You're being too negative, both of those are very good Zelda games... sure, OoT was better, but both of them are good solid games... WW's flaw is that it's too easy of course, and MM... well, I guess MM is both too easy (the actual combat and stuff is easy and it's pretty hard to die... not quite WW-levels of nondeath, but close) and too hard (timer! timing! ack!)... but they were hardly disgraces to the Zelda name or anything.
What am I expecting from TP? A Zelda game, kind of like WW or MM (given that this director did those two also). I'm hoping for a bit more difficulty, primarially, of course... I like the new graphics and all, but make it harder again! :)
Quote:I meant to comment on this some time ago, but some of those screenshots, like that one of Wolf-Link running in some frozen region, seem to indicate that the areas really will be HUGE in their sheer size. It doesn't look like the land stops until you reach those distant mountains, rather than some invisible wall or worse, a wall that just has a background printed on it.
I love massive areas (that are DIVERSE and INTERESTING) so I really hope these images aren't misleading!
Yes, this is also good. WW did a fairly good job of expanding the scale of the Zelda game, and I hope TP continues that process (not necessarially by being bigger than WW when you include all the water, but by also being large and by putting more stuff in the space (sailing is fun, but those islands were pretty small...).).