15th August 2005, 8:53 PM
The story in SD3 is not "good". Character development is restricted to "omfg he's a werewolf/ninja/knight and he wants revenge!!11". Those storyline choices you speak of? They're all the same. Play the game with all the characters and you'll see. But oh you say, the characters must face different enemies! the storylines must be different! Not so. All the enemies are massively one dimensional and are all, without exception, deus ex machinae for the Mana Beast to rise. They have no other actual purpose or desire. You have to fight two of them at the end depending on your character. Maybe they captured your sister or killed your brother back at the beginning. Big whoop.
When I played it I couldn't believe it was made by the same guys who created Magus, probably the most ambiguous hero/villain ever in video games.
Evermore on the other hand has a weird and intriguing storyline, and when you get to the bottom of it you get a genuine surprise (I was surprised anyway). It's not anywhere near as deep as games like CT or even Earthbound, but those are like the epic novels of SNES RPGing. Evermore is more like a slightly above-average sci-fi/mystery novel. SD3 is like... a cheap episode of Dragonball or something.
When I played it I couldn't believe it was made by the same guys who created Magus, probably the most ambiguous hero/villain ever in video games.
Evermore on the other hand has a weird and intriguing storyline, and when you get to the bottom of it you get a genuine surprise (I was surprised anyway). It's not anywhere near as deep as games like CT or even Earthbound, but those are like the epic novels of SNES RPGing. Evermore is more like a slightly above-average sci-fi/mystery novel. SD3 is like... a cheap episode of Dragonball or something.