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    Tendo City Tendo City: Metropolitan District Tendo City Meteos

     
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    Meteos
    EdenMaster
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    Posts: 4,500
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    Joined: 12-11-2000
    #8
    6th August 2005, 2:58 PM
    Well it all depends on the size of what you're launching and your current planets gravity. Vertical line launches usually go all the way off the screen, since they've got so little to lift, but if you have a screens worth of Meteos stacked and you launch a horizonal line near the bottom, it'll only creep a little bit off the ground and slowly (or quickly, again, depending on the planet) make it's way down to the bottom. If there are three blocks that can be matched up within the ones that are airborne, you can connect those, and give the mass even more boost, or wait till it drifts down, connect it to Meteos that are on the surface, and extend the amount you launch. Naturally, the more you're launching, the more firepower you'll need to launch it, so with each progressive launch you create, the force upward gets stronger. Using this to your advantage can launch an entire filled screen of Meteos with a little foresight (matching up what you'll need in the air and on the ground so they'll connect upon landing) and luck (HAVING what you need in the air and on the ground).
    The Earthworker Race has ended.  Everybody wins.
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    Messages In This Thread
    Meteos - by EdenMaster - 4th August 2005, 3:44 PM
    Meteos - by Dark Jaguar - 4th August 2005, 4:41 PM
    Meteos - by Great Rumbler - 4th August 2005, 4:50 PM
    Meteos - by Dark Jaguar - 4th August 2005, 6:15 PM
    Meteos - by Great Rumbler - 4th August 2005, 7:18 PM
    Meteos - by EdenMaster - 5th August 2005, 6:58 PM
    Meteos - by Dark Jaguar - 5th August 2005, 9:12 PM
    Meteos - by EdenMaster - 6th August 2005, 2:58 PM
    Meteos - by Dark Jaguar - 7th August 2005, 12:25 AM

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