20th July 2005, 7:46 PM
Quote:just do what Arena does, some "guy on horse riding" animation on the map window and a meter showing how many days it took to travel across the continent (it's a lot.)...
I'm really glad you don't make games, Brian. In this day and age throwing something like that into a game is just...dumb. Not to mention COMPLETELY unrealistic and it takes away almost all the immersion of having an entire island full of towns to explore.
Quote:But... well, Arena coped by just letting you go to the cities, exploring around each city
That's not realistic at all! Not even close! Not too mention sounding far less fun than what Morrowind allows. You see, there's a fine line, with regards to travelling in games, between annoying and fun. Morrowind is, for the most part, fun. Wind Waker is fun to a point, but then it becomes annoying because of how sparse the landscape is and how far apart the islands are. The director himself admitted as much. In making a game world that's bigger than Morrowind you can either put in a system where you can transport to any spot on the map, which is completely ridiculous, or set up a decent trasportation system [which Morrowind already had] and keep towns relatively close to each other.
I bet that Oblivion has horse-back riding, that would make it a lot easier to travel long distances.
Sometimes you get the scorpion.