18th July 2005, 7:32 PM
Tht's exactly my point. Watching a CG mock-up of a person dying is relatively okay. It's CG, no matter what it will never be a real person.
In a movie, you're actually watching a real person getting realistically stabbed, shot etc. All the people involved with the film are trying to make it look as real as possible with added drama. We as human beings subconsciously have an understanding of what is real and what is not by movement, body language, eye study and about a billion other things that tell us "this is real". A video game character will never ever have that even if it gets to the point of being photorealistic in every way and mocaped down to every nerve ending we will always subconsciously know that it's not real and because of that will never effect us beyond anything more than entertainment.
Movie's can be as real as anything you want. We get shocked when someone dies, we miss them because they're dead or hate the one who killed them. We masturbate and make love with our girlfriends and wives to actors who, while engaged in the actual act of sex, are still pretending on a film set. There's a major, major difference in watching a real person doing something as opposed to seeing a CG recreation of a human figure.
Military units are sometimes trained in video game like simulators. They can kill a thousand human beings, blow up a hundred tanks all without blinking an eye. But let them watch a video of it actually happening and you see disgust and a nervous reaction because they know it's actually happening. Their BRAIN knows it's actually happening.
This is the exact same argument pf artists all over the world who have to deal with people who say that statues or paintings that depict nudity or sex are pornographic but it doesn't effect anyone adversely beyond cerebral entertainment value; It's not real and every human being from every country at every age has an infinitely vast understanding of that since our brain's are formed with that fundamental comprehension built in. The same can be applied to video games.
In a movie, you're actually watching a real person getting realistically stabbed, shot etc. All the people involved with the film are trying to make it look as real as possible with added drama. We as human beings subconsciously have an understanding of what is real and what is not by movement, body language, eye study and about a billion other things that tell us "this is real". A video game character will never ever have that even if it gets to the point of being photorealistic in every way and mocaped down to every nerve ending we will always subconsciously know that it's not real and because of that will never effect us beyond anything more than entertainment.
Movie's can be as real as anything you want. We get shocked when someone dies, we miss them because they're dead or hate the one who killed them. We masturbate and make love with our girlfriends and wives to actors who, while engaged in the actual act of sex, are still pretending on a film set. There's a major, major difference in watching a real person doing something as opposed to seeing a CG recreation of a human figure.
Military units are sometimes trained in video game like simulators. They can kill a thousand human beings, blow up a hundred tanks all without blinking an eye. But let them watch a video of it actually happening and you see disgust and a nervous reaction because they know it's actually happening. Their BRAIN knows it's actually happening.
This is the exact same argument pf artists all over the world who have to deal with people who say that statues or paintings that depict nudity or sex are pornographic but it doesn't effect anyone adversely beyond cerebral entertainment value; It's not real and every human being from every country at every age has an infinitely vast understanding of that since our brain's are formed with that fundamental comprehension built in. The same can be applied to video games.