11th July 2005, 3:04 PM
The game kind of feels like they started trying to make the game something more, but gave up and went back to a standard console action/adventure... the story, setting, gameplay, etc. all could have done so much more but they just don't. It's only an above-average console action/adventure... not something deserving of the huge amounts of praise it gets.
It's fun, in its limited way, but I was expecting more.
There hasn't been anything surprising in the plot yet, that's for sure... and I doubt that that'll change.
There are games that have great stories. This isn't one of them. It's a pretty standard console-game story, not told much better (or worse) than any others...
Yes, sometimes I quit games because they're too hard... but sometimes I quit because I get bored, or get tired of it, or something else. BG&E falls into one of the later categories.
Oh, something else annoying about the game... Money -- it's too hard to get it... there are so many things you need to buy and you just don't get enough at a reasonable pace to be able to buy them -- particularly if you actually expect to buy healing items in addition to the other stuff in town, which you should!
Quote:I didn't mind it at all and besides this is an action-adventure game ala Zelda, not Thief, Metal Gear Solid, or Splinter Cell. It asks you to be stealthy without punishing you too much when you aren't. Maybe they could have beefed it up a little bit, but as I said, I never had a problem with the way they implemented it.
It's fun, in its limited way, but I was expecting more.
Quote:I highly doubt you'll be expecting this one, Brian, unless you read about the ending on GameFAQs or something. It's explains a lot of your points that you raised about things not being realistic, such as the direct line to the governor, why they don't arrest protesters, and why the Alpha Sections seems to be incredibly incompetent. By the way, it's a great story that wraps up quite nicely at the end, well worth the short amount of time and effort it takes to get there.
There hasn't been anything surprising in the plot yet, that's for sure... and I doubt that that'll change.
Quote:It's a refreshing change from games that punish you mercilessy when you die, like throwing you back to the last save point wherever that is. Also, it keeps playing till the end from being a burden. When you want to tell a great story you don't make seeing the ending a chore so few people ever get to it and just become frustrated and give up. I liked that it was easy, too many times I've gotten stuck in a game because a certain part was just too hard and I eventually just throw the controller down and never play it again. I'm glad I never did that in BG&E and got to see the ending.
There are games that have great stories. This isn't one of them. It's a pretty standard console-game story, not told much better (or worse) than any others...
Yes, sometimes I quit games because they're too hard... but sometimes I quit because I get bored, or get tired of it, or something else. BG&E falls into one of the later categories.
Oh, something else annoying about the game... Money -- it's too hard to get it... there are so many things you need to buy and you just don't get enough at a reasonable pace to be able to buy them -- particularly if you actually expect to buy healing items in addition to the other stuff in town, which you should!