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    Tendo City Tendo City: Metropolitan District Tendo City Why is the tree one of the hardest things to get right in 3d games?

     
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    Why is the tree one of the hardest things to get right in 3d games?
    Dark Jaguar
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    #5
    29th June 2005, 11:15 AM
    How DO they get the sheep to eat the grass so evenly?

    Generally, structures humans build are constructed to look attractive to other humans or with simple geometry in mind so the physics is easier to work with, so they are easier to render thanks to all that. But, there are a few things that are pretty wiggy... Like, destroyed structures. Generally every destroyed building I've ever seen looks like it's supposed to look like that.
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    Messages In This Thread
    Why is the tree one of the hardest things to get right in 3d games? - by A Black Falcon - 28th June 2005, 8:15 PM
    Why is the tree one of the hardest things to get right in 3d games? - by Dark Jaguar - 28th June 2005, 10:38 PM
    Why is the tree one of the hardest things to get right in 3d games? - by A Black Falcon - 28th June 2005, 11:28 PM
    Why is the tree one of the hardest things to get right in 3d games? - by Great Rumbler - 29th June 2005, 9:30 AM
    Why is the tree one of the hardest things to get right in 3d games? - by Dark Jaguar - 29th June 2005, 11:15 AM
    Why is the tree one of the hardest things to get right in 3d games? - by Great Rumbler - 29th June 2005, 11:49 AM
    Why is the tree one of the hardest things to get right in 3d games? - by A Black Falcon - 29th June 2005, 2:09 PM
    Why is the tree one of the hardest things to get right in 3d games? - by Dark Jaguar - 29th June 2005, 4:08 PM

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