17th June 2005, 5:03 PM
Quote:And ABF, I mean that if they don't get fried by being near all that lava, they should be able to withstand a direct hit by a lightsaber. I'm not talking about the heat radiating thing any more. I'm talking about being able to directly grab one.
Ah, I see what you mean... I don't know, but could probably invent something that sounds plausible (involving the specific properties of that planet, or that lava, or something)... :) Because Jedis definitely can't just take saber hits. (also, perhaps the sabers are significantly hotter than whatever heat is radiating from the lava... it isn't necessarially quite so bad that it should be setting them on fire or something, unless they touch it...)
Quote:I KNOW THAT THINGS DON'T ALWAYS HAVE TO BE REALISTIC! Yeesh... You are treating me like a child here. You act as though I've never thought that thought in my life... OF COURSE I agree with that! I was talking about how there is ALSO something to be said for realism in the sense that certain things can add to the whole feel of the movie, and realistic jumping physics WOULD be one of them. Why is it that when I talk about Star Wars it's so hard to actually HAVE a conversation with you without you completely ignoring everything I say or just out and out assuming I mean something I very clearly do not?
Yeesh, I'm not saying that all sci fi movies should ALWAYS obey the laws of physics. Why do you think I'm saying that? I'm saying that a lot of the stuff they do could be done in more realistic fasions and still be exciting, or in the case of the jumping thing, they could do something unrealistic in a way that appears a lot more natural. I DID explain it in a way that I thought made my viewpoint not only clear, but also artistically sound.
Look, it's just very annoying when I keep having to make my point clear. I've argued very similar things to you in the past. You should know what I mean by now.
I just think that it's not looking at scifi the right way to say 'it should be realistic by real-world physics'... it should be realistic by the rules that are created for that universe. Not for our universe.
Now, yes, sometimes it can be interesting to see scifi which uses just real-world tech, and yes, it can work... but it's the exception, really, and not the rule (though it is more common in books and stories than in films, I'd say, it happenes ever so often in both). I just don't like the 'it should be more realistic' thing when what it should be is closer to the rules set by the rules of that universe. This is especially true in a case like Star Wars. (that is, I see your point, but think that I disagree about the extent to which it should be implemented... are there limits to what rules of physics they can change? Well, if they change something they need a reasonable explanation. So 'sound in space' would be a really hard rule to change -- how would you provide a medium for that sound to travel on? That's why I much prefer the books' "sound generators in the ships make the sounds to fill it in because people expect them" explanation... but things like hyperspace, or the Force, or impossible things like that? Make their existance seem plausible and have a solid explanation and it's probably just fine.)
... on that note, I WOULD like to know the explanation for why the "lasers" are visible, slower-than-light beams. :) I'm sure they've got SOMETHING, but I don't remember what it is...
Quote:how there is ALSO something to be said for realism in the sense that certain things can add to the whole feel of the movie, and realistic jumping physics WOULD be one of them.
I didn't notice anything wrong with the jumping... well, except for the fact that with the Force you can jump a whole lot higher than normal... :)
Quote:And another thing, the physics of jumping has always seemed a bit unnatural... Yes I know, it IS unnatural, it's the force or gamma ray enduced jumping or spidey powers, but my point is whatever supplies the initial push aside, from that point it should behave in a realistic fasion. Makes it more seamless ya know? It's just part of the way our brains work. What I mean is, it's all well and good that they used a burst of force power to shoot them into the air (if it was continous force after all there would be nothing preventing them from flight, so it couldn't be that). But, they remained the same speed through the entire jump. In reality, when anything jumps, or is thrown, or whatever, it starts out fast, slows down, stops, starts falling slowly, speeds up, then stops again when it hits something hard enough, like the ground. Now, don't get me wrong, a lack of deceleration and acceleration isn't going to kill my enjoyment of a movie, but for a man like Lucas that is so obsessed with his special effects being as realistic as possible, he must realize that a huge part of that is making sure nothing makes people somehow feel that a scene "doesn't look right". They may not know why it doesn't look right, but still it's things like this that make people realize stuff like that If they took the time to really get it right, not only would people not notice it and not be temporarily reminded they are watching a movie, but people like me would notice and appreciate that attention to detail.
In Star Wars, for any Jedi it can all be explained with the Force... :) (a copout? Kind of, maybe, but what is there to say that they can't use their force powers mid-jump to 'assist' them through the whole jump and not just the takeoff? The Force is like magic, remember...)
Quote:if it was continous force after all there would be nothing preventing them from flight, so it couldn't be that
It most certainly could be if that continuous force was enough to let them manipulate themselves in the air, and make them jump higher and all, but wasn't enough to actually give them flight...