17th June 2005, 12:17 AM
(This post was last modified: 17th June 2005, 12:30 AM by Dark Jaguar.)
Um, so what you take it that the music is actually a canon part of the storyline? If it was then I'd certainly find that... odd to say the least...
Yes ABF, I agree that the rules have to be slightly, well okay majorly, different. And yes, it's about continuity with itself, but that's what I'm talking about here. If the Jedi can hold back air that should be roasting them alive, they should be able to withstand a lightsaber.
Ya know, just once I'd like to see a space battle where there was no sound (except maybe the music). IT CAN TOO BE DRAMATIC! Yeesh do you lack an artistic taste? War movies sometimes blank out all the sound completely and just play music in the background as the battle goes on. I THINK the same thing could work for space battles.
And yeesh, why all the ganging up? You agree with me about most of it so why all this? I'm just pointing it OUT, that's all. We need to be able to do that every now and then or you end up like those people who actually try to master the force.
And another thing, the physics of jumping has always seemed a bit unnatural... Yes I know, it IS unnatural, it's the force or gamma ray enduced jumping or spidey powers, but my point is whatever supplies the initial push aside, from that point it should behave in a realistic fasion. Makes it more seamless ya know? It's just part of the way our brains work. What I mean is, it's all well and good that they used a burst of force power to shoot them into the air (if it was continous force after all there would be nothing preventing them from flight, so it couldn't be that). But, they remained the same speed through the entire jump. In reality, when anything jumps, or is thrown, or whatever, it starts out fast, slows down, stops, starts falling slowly, speeds up, then stops again when it hits something hard enough, like the ground. Now, don't get me wrong, a lack of deceleration and acceleration isn't going to kill my enjoyment of a movie, but for a man like Lucas that is so obsessed with his special effects being as realistic as possible, he must realize that a huge part of that is making sure nothing makes people somehow feel that a scene "doesn't look right". They may not know why it doesn't look right, but still it's things like this that make people realize stuff like that If they took the time to really get it right, not only would people not notice it and not be temporarily reminded they are watching a movie, but people like me would notice and appreciate that attention to detail.
Yes ABF, I agree that the rules have to be slightly, well okay majorly, different. And yes, it's about continuity with itself, but that's what I'm talking about here. If the Jedi can hold back air that should be roasting them alive, they should be able to withstand a lightsaber.
Ya know, just once I'd like to see a space battle where there was no sound (except maybe the music). IT CAN TOO BE DRAMATIC! Yeesh do you lack an artistic taste? War movies sometimes blank out all the sound completely and just play music in the background as the battle goes on. I THINK the same thing could work for space battles.
And yeesh, why all the ganging up? You agree with me about most of it so why all this? I'm just pointing it OUT, that's all. We need to be able to do that every now and then or you end up like those people who actually try to master the force.
And another thing, the physics of jumping has always seemed a bit unnatural... Yes I know, it IS unnatural, it's the force or gamma ray enduced jumping or spidey powers, but my point is whatever supplies the initial push aside, from that point it should behave in a realistic fasion. Makes it more seamless ya know? It's just part of the way our brains work. What I mean is, it's all well and good that they used a burst of force power to shoot them into the air (if it was continous force after all there would be nothing preventing them from flight, so it couldn't be that). But, they remained the same speed through the entire jump. In reality, when anything jumps, or is thrown, or whatever, it starts out fast, slows down, stops, starts falling slowly, speeds up, then stops again when it hits something hard enough, like the ground. Now, don't get me wrong, a lack of deceleration and acceleration isn't going to kill my enjoyment of a movie, but for a man like Lucas that is so obsessed with his special effects being as realistic as possible, he must realize that a huge part of that is making sure nothing makes people somehow feel that a scene "doesn't look right". They may not know why it doesn't look right, but still it's things like this that make people realize stuff like that If they took the time to really get it right, not only would people not notice it and not be temporarily reminded they are watching a movie, but people like me would notice and appreciate that attention to detail.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)