10th June 2005, 10:24 PM
Most Zelda games allow you to set your own difficulty, in a way. Unlike the other games, LTTP requires you to pick up Heart Containers from bosses, forcing you up to 13 hearts. One thing I love to do in other Zelda games is the Three Heart challenge, where you play through the entire game with nothing more than the three hearts you begin the game with. The only real way of doing that in LTTP is by not collecting bottles, but I'm good enough at the game that I rarely miss them anyway. OOT is fun with 3H, and the original Zelda is brutal, as skipping the hearts prevents you from getting the better swords.
I will admit that it is rather invigorating to fight Ganon with the green tunic in LTTP, as attacks take off six hearts :D
And Zelda II is just fucking brutal. I've never beaten it. I have a game now where all my stats are maxed out, and then I learned that stats only take you so far, after that, you just simply have to really, really master not ever getting hit. Even at max stats I can only barely make it to the final temple, and forget all about even finishing it.
To think there are people who have been brave enough to play without ever upgrading. That takes some balls. The game's nearly impossible as it is.
I will admit that it is rather invigorating to fight Ganon with the green tunic in LTTP, as attacks take off six hearts :D
And Zelda II is just fucking brutal. I've never beaten it. I have a game now where all my stats are maxed out, and then I learned that stats only take you so far, after that, you just simply have to really, really master not ever getting hit. Even at max stats I can only barely make it to the final temple, and forget all about even finishing it.
To think there are people who have been brave enough to play without ever upgrading. That takes some balls. The game's nearly impossible as it is.
YOU CANNOT HIDE FOREVER
WE STAND AT THE DOOR
WE STAND AT THE DOOR