31st May 2005, 4:31 PM
I prefer /panda
Jumping puzzles are stupid in an FPS. Jumping in and of itself? Not so much.
What I mean is, it's nice to actually be able to jump across a pit when you are in the upper part of a level. I do think that, maybe, jumping in the next PD should be done like it is in Zelda. That is, when you run to an edge, you automatically do a long jump, though not much height. What do you think of that as a solution lazy?
Jumping puzzles are stupid in an FPS. Jumping in and of itself? Not so much.
What I mean is, it's nice to actually be able to jump across a pit when you are in the upper part of a level. I do think that, maybe, jumping in the next PD should be done like it is in Zelda. That is, when you run to an edge, you automatically do a long jump, though not much height. What do you think of that as a solution lazy?
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)